Custom Data-Types in Max Part 4: Passing Object Pointers

How do you pass data between objects in Max?  If the data is a simple number or a symbol then the answer is easy.  What happens when you are trying to pass around audio vectors, dictionaries, images, or some other … Continue reading

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Designing an Audio Graph

In previous articles about the Jamoma Platform and the Jamoma DSP Library, there have been references to Jamoma Audio Graph (also previously known as Jamoma Multicore).  Up to this point, Jamoma Audio Graph has not been significantly documented or written … Continue reading

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